Introduction to MTG

Magic: The Gathering, is a collectible card game (“CCG”) or trading card game (“TCG”) created by RIchard Garflield, and first published by Wizards of the Coast in 1993. It is probably the most popular game of its type, and for good reason. The rules are generally well balanced, the game is fun and strategic, the artwork is intriguing, and one can play without a huge investment in the most expensive cards.

 The best way to learn to play is to find a friend that knows how and learn by playing. But there are other options. Magic is played online, and there are outstanding tutorials all over the internet. The following introduction is a great starting point:

In the usual format, players have one-against-one duels. Each game is generally fairly quick (much shorter than a typical board game), and in tournaments, players compete against each other in best two out of three matches, with a chance to adjust their decks in between games.

The game is easy to learn, and complex enough to remain strategically appealing for years to follow.


Introduction to Warmachine

Warmachine is a tabletop miniature wargame from Privateer Press set in the Iron Kingdoms — a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Players assemble and paint individual 30mm heroic scale miniature figures that represent the fighting creatures and units of various armies in the kingdom. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat. These Warcasters lead mighty armies in the ongoing struggle to claim victory over these ancient lands. Warmachine pairs with the miniature fantasy wargame, Hordes, for a rich background and great variety of conflict.

The following tutorial focuses on the Warmachine basics.

The following additional tutorial focuses on the Hordes basics.